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Please Contact via Email |
JAMES KU
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Objective |
To find an interesting, challenging and rewarding occupation
that utilizes my talent with the creation of digital 3D content. |
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Experience |
2007-Present Blur Studio Venice, CA Character
Modeler -Responsible for modeling, texturing
and shading high polygon, high resolution characters for a variety of
different media including game cinematics,
broadcast and film. 2002-2007 Whatif Productions
Belmont, MA Digital
Artist -Responsible for all aspects of 3D
real time content creation including Modeling, Texturing, Rigging and
Animation of various demo scenes and characters for the DOR System Real Time
3D Engine. -Extensive Quality Assurance Testing
for various builds of the DOR System Real Time 3D Engine and OPOC 3ds max
Exporter. 2001-2002 Big Huge Games
Timonium, MD Art Intern -Creation and modification of low polygon
geometry and subsequent biped/physique controls for Rise of Nations. -Created various versions of the main Rise of
Nation user interface. -Created various game UI icons of game units,
research and resource elements for Rise of Nations. 2001-2002 Maryland Institute College
of Art Baltimore, MD 3dsmax Instructor and Teaching Assistant -Gave lectures on the fundamentals of
character animation in Character Studios 3.0 including demonstrations in
rigging and animation of biped. -Gave lectures and demonstrations on the
fundamentals of organic modeling including Spline/Patch
and Poly Subdivision modeling. |
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1997-2000 U. Miami Medical
School
Miami, FL 3D Artist
and Animator -Creation
of high-resolution 3D models and animation of car collisions and human
kinetics during collisions. -Utilized VRML and Cult3D as a means
of real time visualization on car collisions. |
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1997-1998 JHU Mech.
Engineering Dept.
Baltimore, MD AutoCAD Lab
Assistant -General assistance and maintenance of 5 AutoCAD
and Mechanical Desktop Systems. |
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1996-1997 MB 3D Studio Miami
Beach, FL 3D Artist
and Animator -Created 3D animations for companies
seeking visualization and presentations for events such as trade shows and
product demos. |
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Education |
1997-2001 Johns Hopkins
University Baltimore, MD -B.A., Biology -Cumulative GPA: 3.0 |